Steve O’Brien and Jared Mass Talk Super Giant Robot Brothers

ComingSoon spoke with Supergiant robot brothers‘, executive producers Steve O’Brien and Jared Mass on creating Netflix’s upcoming animated series on Epic’s Unreal Engine.

“Two feuding robot brothers experience growing pains as they battle bloodthirsty monsters, supernatural disasters, and mundane personal problems,” reads the show’s official synopsis.

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Spencer Legacy: Tell me about this unique process that you guys do.

Steve O’Brien: So, as a background, we’ve historically been a film-oriented studio, so this is our first original series. We’re super excited about that. From a process standpoint, this is perhaps the first series of this scale and quality to be done with a game engine: Epic’s Unreal Engine, pretty much from start to finish. So it’s important for that reason too. Very innovative production techniques.

What are some of the challenges that come with using Unreal?

Steve O’Brien: I wouldn’t say there are challenges, there are more opportunities, right? Therefore, the show’s storyboard uses a live-action camera technique instead of traditional hand-drawn storyboards. That gives you a lot more opportunity to iterate and try different things in the animation process. The engine then renders in real time as well, thus giving you the ability to see more than one finished product as you create it. So frame by frame we’re seeing more [of] what will the actual show be like? And in the old traditional animation technique, you’re looking at hand drawings and playblasts and things of that nature.

What made you choose to use Unreal?

Steve O’Brien: We had been watching it for a long time and experimenting, and when this show came along, we felt it was the right opportunity. Netflix was brave enough to jump in with us. Although we were under pressure to comply with this new technique, everything went well and we are very happy with the results.

You said you have movie experience. Did any of the staff have experience in game development?

Steve O’Brien: Yes, actually quite a few. We built a team around the Unreal pipeline and built a new pipeline while making the show. I would say we brought together people from movies, episodic games… so it’s a unique team that we have now.

What was the most exciting part of doing the show with this new method?

Steve O’Brien: That’s more of a question for our director, Mark Andrews, but what I would say to you is [that] As a director and a storyteller, having the flexibility, as I mentioned earlier, to be on stage with real actors, act out the scenes, try different things, different camera angles, etc., was a kind of new freedom to bring to the world of film. animation.

Do you foresee this becoming a more common form of production after your experience?

Steve O’Brien: We do, yes.

Do you think other teams could adapt quickly? Was it an easy transition to use or were there bumps in the road?

Steve O’Brien: I wouldn’t say it was easy, but it was worth the effort, let’s put it that way. It is well worth the effort. And I can see a future where we’ll do a lot of shows in the process.

What, in each of your opinions, makes Super Giant Robot Brothers unique and worth watching?

Jared Dough: Supergiant robot brothers it’s a show really meant for kids and families, but it somehow takes its hat from the old Kaiju shows from the 60’s, 70’s, [and] 1980s Our showrunner, Tommy Blacha, likes to reference shows like ultraman Y Johnny Sokko and his flying robot Y gamera. The intention here is to make a show that pays homage to the Kaiju genre, but also brings real comedy. [and] sibling rivalry between these two robot stepbrothers that I think the kids will love because they will see their own sibling rivalries that they have with their brothers in these two characters.

So it’s an action comedy where the Kaijus are attacking Earth, and you have these two stepbrothers who just met and who come from totally different sides of the personality spectrum who now have to work together to defend Earth from the imminent death. My favorite part of this is the combination of action and comedy to pay homage to a genre that feels classic, and we’re bringing it to a whole new audience.

Which of the siblings do each of you relate to the most?

Jared Dough: I would say I identify more with Shiny, who is the red, bulbous older brother, but in many ways, he is the younger brother because he represents his inventor: Alex Rose, our female hero. Alex invented it when he was only two years old. He then disappears, and 10 years later he returns to Earth, and Alex is now 12 years old and has since invented Thunder.

Thunder represents Alex Rose when she has become a teenager who now has the great responsibility of protecting the Earth on her shoulders. So she created Thunder so that he is much more mature, robotic and responsible than Shiny, even though he is the older brother. [that] it was invented by her when she was two years old. He’s much more of a character that works out of her gut reaction to things. He is more reactionary.

But he has a big heart, right? So it’s much more relatable, I think, to us as an audience and to children, because it has the heart and imagination of a child. Thunder is more responsible, even though he is the younger brother. He has to deal with his older brother’s immaturity and inexperience, and the two are forced to be together. So I would say that I identify more with Shiny, because I like to tap into more of my childish imagination and my reactions to things. And I like less the side of having to be mature and responsible.

Steve O’Brien: What Jared mentioned above is what really grabbed me about the show, and having raised three kids who are now in college or beyond, seeing how their personalities and outlook on life change from childhood to adolescence… and have the personalities of Shiny and Thunder for reference. that’s very interesting. What I found out is that, watching the final show now playing on the Netflix platform, I found myself laughing at Thunder’s comedy as much as Shiny, which is great, because as the straight man of the duo , it really does. So since Jared said Bright, I’m going to say Thunder.

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